Workshop 2: Learning Derivative’s TouchDesigner with Steve Mason (Obscura Digital)

(2012-05-31) Workshop 2

Learning Derivative’s TouchDesigner with Steve Mason (Obscura Digital)

Learn how TouchDesigner, the real-time visual development platform driving Amon Tobin’s ISAM, Plastikman Live and CineChamber, can be used for creating interactive media systems, immersive/projection mapping environments, music visuals, and rapid-prototyping creative impulses.
Workshop leaders Steve Mason and Barry Threw have produced remarkable large-scale architectural projections and interactive media experiences for San Francisco-based Obscura Digital. They are, by nature and in practice, consummate designers, technologists and developers who consistently break new ground in most forms of media/arts production. Greg Hermanovic, of course, is the founder and leader of the Derivative team that makes TouchDesigner. 
Technical Requirements:
Please come prepared with your laptop or PC running Windows 7, or Bootcamped Mac running Windows 7. Graphics card must be NVIDIA or ATI/AMD Radeon with 512 Meg graphics memory and the latest drivers. NVIDIA Geforce 9800, Quadro 1400  or better, or Radeon 5000 series or better. See
To get the full value of this workshop, it is strongly recommended that participants study the “First Things to Know about TouchDesigner” video tutorials found on the Derivative Wiki. 
Workshop Leaders:
Steve Mason
Greg Hermanovic
Maximum Number of Participants: 14
Please register in advance with Derivative at
May 31, 2012 10:30 - 16:30
June 01, 2012 10:30 - 16:30

Société des arts technologiques [SAT]
1201 Saint-Laurent Blvd, Montréal, QC H2X 2S6
Montréal, Canada

Digi_Section Series presented by
  • Moog
Collaborating Partners
  • Sat
Venue Partners
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