Sébastien Ebacher - Ubisoft (QC) : Gameception or how to use fun as a tool to manage the creative process
Sebastien holds a Master’s Degree in Economics from the University of Montreal, specializing in Information Economy. He is currently a Producer for Ubisoft Montreal, working on AAA video game productions such as Splinter Cell or Rainbow Six.
For the last 14 years, he has been active in many aspects of the game industry, starting as a game industry analyst for the Ministry of Industry and Commerce. In 2004, he also acted as the CEO of Artmedia Studios, a video game and web design studio.
Previous to joining the industry, Sebastien worked as an economist for Industry Canada in the Information Technology, Spectrum and Telecommunications sector.